Inside 3D Studio MAX 2
Modeling and materials
Modeling, the creation of a 3D object, in MAX rivals that of high-end $30,000 SGI software packages. If users want to create anything in 3D, they have to begin by creating their models. This real-world tutorial takes readers beyond the basics of modeling and material creation to provide detailed information that cannot be found anywhere else. The book's exercises are supplemented by models and textures on the CD-ROM.
- ISBN 13 : 9781562058647
- ISBN 10 : 1562058649
- Judul : Inside 3D Studio MAX 2
- Sub Judul : Modeling and materials
- Pengarang : Ted Boardman, Jeremy Hubbell,
- Kategori : Computers
- Penerbit : New Riders Pub
- Bahasa : en
- Tahun : 1998
- Halaman : 612
- Halaman : 612
- Google Book : http://books.google.co.id/books?id=E904AQAAIAAJ&dq=intitle:3D+Modeling+Profesional+dengan+AutoCAD&hl=&source=gbs_api
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Ketersediaan :
Modeling and materials Ted Boardman, Jeremy Hubbell ... Ted introduced
AutoCAD into his practice in 1983 with Version 1.4 and eventually converted his
business to presentation and animation services with the release of 3D Studio.