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Game & Puzzle Design, vol. 1, no. 2, 2015 (B&W)

1, no. 1, 2015, pp. 60–70. [8] Browne, C., 'Truchet Curves and Surfaces',
Computers & Graphics, vol. 32, no. 2, 2008, pp. 268–281. [9] Smith, C. and
Boucher, P., 'The Tiling Patterns of Sebastian Truchet and the Topology of
Structural Hierarchy', Leonardo, vol. 20, no. 4, 1987, pp. 373–85. Cameron
Browne is a Vice-Chancellor's Senior Research Fellow at QUT, Brisbane, whose
research interests include artificial intelligence and automated game design.
Address: School of EECS, ...